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Skyrim capture npc mod
Skyrim capture npc mod




The mod puts focus on compatibility and minimal impact on game world. Possible Reasons: 1) Mustocate the roads for Watches NPC (useful for those who play without Fast Travel) 2) Using mod "Jaxon's Utilities" you can convert any captured location to your home, rearrange the furniture to taste (the main thing is to remember that in the chests It is impossible to store objects) Why do someone need a seizure of locations? IMPORTANT: partners can hold any creatures except Daedra or Dragons Important: Respaun objects are not turned off, so it is not worth leaving important equipment in the chests. A strong partner can hold more weak opponents, as well as a strong opponent (boss) will require more partners on your part. On the other hand, the character level is non-linear effect on the balance of power. The more enemies were in the fort at the moment of stripping, the more partners you have to leave. How much do the partners need to hold the fort? Quality and quantity matters. Therefore, orders for "defense" are always performed in two steps. This is due to the fact that each mod on partners uses its own expectation mechanism (technically they may differ). IMPORTANT: Option "Defense This Strength" will not translate the companion to the "Expectations" mode automatically. But during the day you may have time to return the partners to posts. When you order your fighters to follow you again - after 24 hours, the location will be lost and respeng enemies will resume. Each partner covers its area, so they should not be "bile." Place the defense evenly. Further, you can either order the partners to "wait", or make the current location by their home using the Followers CAN Live Everywhere mod - the same - outside the room, but only in this case the location of the partners is important. Inside: Leave your people indoors - every partner you want to leave, you need to choose the dialogue branch "defend this fortification." Repeat the process until a message is displayed that the guards are not enough (everything is intuitive in the game).

skyrim capture npc mod skyrim capture npc mod

If you want to fully protect the location, you need to clean up both external fortifications and interior. How to use this mod? - Clean the location. The mod simply disables the respeun creatures in the location you captured (in which you left satellites). The plugin will allow you to seize the forts, caves, camps and any other locations in Skyrim, leaving our satellites as guard. Civil War Overhaul - Description Skyrim Mod on the conquest of cities






Skyrim capture npc mod